We’ll cover everything you oughta know in this guide.
Shedoesn’t havea lot of bigone-shot attacks, trading burst damage for death by a thousand cuts.
Attack
Can it be Dodged or Parried?
Description
How to Avoid or Counter
Diagonal Waves Slashes
Can bedodgedbutnot parried.
Water Ground Wave
Awide wave of watertravelsalong the groundtoward you.
Fleurdleys starts the attack by pointing her sword at the sky.
Slash and Summon Swords
Asingle diagonal slashquicklyfollowed by three large swordsstabbing the ground near you.
Dodge to one side three timesfor the main slashes, and once more for the smaller grouping.
Beware this move canquickly combo into others.
Dodge the first smaller sword swing, then quickly dodge twice to avoid subsequent attacks.
Dodge abouta second afterFleurdleys beginschargingthe attack.
Finally, makes across slashwith a great deal of forward momentum.
Carefullydodge to the sidejust as each swing is about to connect.
There is abouta beat and a half between attacks.
Ten Hit Everything Combo
Thefirst hit can be parried, or the rest must be dodged.
Commands side swords to do coordinated attacks, then:
Parrying the first attack nullifies the entire combo.
You’ll need to be light on your feet to dodge the rest of them.
The air attack has a deceptive delay, and the attacks that follow it come in quick succession.
Dodging as usual avoids the attack, and being in theair avoids the slam.
Energy Pull
Gathers purple white energy and sends out a misty wave, then a flash.
If caught, you’ll be teleported directly in front of Fleurdleys.
Dodgejust as theflash appears.
All Second Phase Attacks
Thesecond phaseof the Fleurdleys fight is amore intenseversion of the first.
Her variousattacks and combos flow into one another more fluidly, cover more ground, and deal more damage.
Interestingly, thesecond phase only introduces one attack, but it contains over a dozen different attacks.
Can be Dodged or Parried?
Then:
As theattacks cannot be parried, you oughta dodge each in turn.
Only thethrust has much forward momentum, letting you back away from the kicks.
Once Fleurdleys stops attacking, there’susually a one or two-second recovery animation, giving you a chance forrelativelyfree damage.
It’s not foolproof.
Sometimes she’ll simply flow into another attack string.
Another thing tokeep in mind is the delay on her attacks.
Fleurdleys is designed topunish dodge spam.
That goes double for attacks with multiple weapons or projectiles.