Summary

When I eventually got around to playingCyberpunk 2077, I was disappointed.

Much like its marketing, it was style over substance.

Night City looked amazing, but walking up to a door immediately revealed it was set dressing.

Banner image of Pawel Sasko

Was that too much to ask?

Clearly, it was.

You were forced to help the police very punk and hypercapitalist ideas like theTrauma Teamwere completely unexplored.

Oblivion Remastered screenshot of Skingrad guard stood against a stone wall.

A private healthcare service where platinum members were greeted with a personal bodyguard of armed healthcare professionals?

Tell me more about where our society is headed!

But Cyberpunk 2077 didnt want to talk about it.

TG Oblivion Save Scumming reload screen during mystic dawn gathering

“We thought that we were dystopian, but… we just touched the surface.”

  • Pawe Sasko, CDPR associate game director

It was all cyber, no punk.

It also let me eat the noodles.

Cyberpunk 2077: woman modifies her own face at a computer

However, CD Projekt Red has promised its changed.

We thought that we were dystopian, but… we just touched the surface.

Its not enough for CDPR to add homeless people to Cyberpunk 2078 or whatever the sequel will be called.

Cyberpunk 2077 police forces of night city

We need a narrative that includes them.

These are the interesting questions that the cyberpunk genre asks.

How do the vast technological advances impact normal people?

Cyberpunk 2077 screenshot showing V driving on a motorbike in Dogtown.

Why is cyberware mostly used for warfare rather than welfare?

These are the kinds of questions that independent games like Citizen Sleeper arent afraid to tackle.

These are the kinds of questions that games like Cyberpunk 2077shouldtackle.

Cyberpunk 2077 Holo Girl In Jig Jig Street

CD Projekt Red has an enormous platform, and it should use it to say something.

However, Im taking all this with a grain of salt.

We all saw Cyberpunk 2077s marketing.

Triple-A Games

It was an almost decade-long affair, filled with lies and mistruths.

Press X to pick up credits.

Cyberpunk 2077 isnt a bad game (now), but its derivative, bland, and two-dimensional.

Cyberpunk 2077

Hey, at least it looks pretty!

But I wont dare to do any more than hope.

Im not going to fall for the marketing campaign again.

cd projekt red

We sat down with CD Projekt Red’s Pawel Sasko to talk about gamescom latam 2024!