I admit, it’s an easy sell for me.
But why has the artwork proven to be controversial, and do people have a point?
When mentioning crafting, we saw a blacksmith, but that’s kind of it.
Until then, we’re left with speculation.
Are D&D’s Mexican Orcs Out Of Place?
Let’s dig into some legitimate complaints first.
It seems to be turning them into humans, which can dilute D&D’s world.
This mindset of humanisation can come withsome of the modern ways of playing D&D.
Playing as an orc or drow or dhampir is no different than a human or elf or dwarf.
All just humans, some with horns and some with tails.
However, I think there is some defence offered in D&D lore.
We have seen evil humans, evil elves, evil dwarves, and evil orcs.
Wizards of the Coast, PHB 2024
We have also seen good humans, good elves, and good dwarves.
Time will tell if that pays off.
Okay, But Why Are The Orcs Mexican?
via Yltic Orcs on World Anvil
There was a clear message that whoever you are, you might see yourself in D&D.
Others think seeing a wheelchair is woke.
Back in the day, you would never have had friendly Mexican orcs.
Forgotten Realms: Characters by Aaron H.
Their skin isn’t even dark, as some other depictions of orcs are, but grey.
Its a debate that will rage and needs greater context from the full Players Handbook to resolve itself.
Until then, I’m back where I started.
Dungeons & Dragons is a fantasy tabletop role-playing game that first took the world by storm in the 1970s, and continues to enchant millions of players today. With a seemingly endless number of modules and campaigns for you to play, as well as the possibility to do your own thing, you’ll never get bored of playing D&D.
I think this is a cool direction and I’m excited to see where it goes.
I understand the reservations, but I just can’t bring myself to have them.
It’s orc cowboys.
I’m all in, sorry.