The five configs are all clustered around the edge of the overworld map, in small highlighted sections.
I don’t think Avowed is a small game, but itlookssmall on the map.
That’s not a small game.
When you’re playing Avowed, it feels Goldilocks - big, but nottoobig.
Avoweds World Map Makes You Feel Like Youre Missing Out
But the world map is not Goldilocks.
The map is Daddy Bear, and not in a fun big-beard-and-leather kind of way.
Why does it exist?
In the northwest corner of the map, there is an icy tundra we never visit.
Theres a lush oasis of paradise in the middle of the map with a lake we never journey too.
There are three huge rock structures way east of Shatterscarp we dont get to see up close.
Theres an archipelago, a wild grassland, and so many winding paths.
The game never directs you to any of them.
exists and I can’t go there.
This is no mean feat, especially when theloading screens bring more colour and intrigue than the main game.
But that just makes you think even more about why there feels like so much wasted space.
But content being swept to the side for later is always a risk.
I’m still waiting on the quarians to arrive inMass Effect AndromedaorDaffy Duckto hitMultiVersus.
Any day now, I’m sure.
Of course, this will seem like a nitpick.
The actual maps we actually play on are actually good.
Avowed’s actual maps are good.
But Avowed’s fake map is bad.
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