Once upon a time, gamers were content with one-dimensional collection quests.

But that is a bygone age.

Nowadays, people want substance.

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A quest that expands the world’s lore or enhances character development and relationships with NPCs.

Chiefly something with a well-written storyline that offers a personal or emotional incentive.

Quests that would generally be chore-like and boring can also be saved by giving them an air of mystery.

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No, our time spent in-game has grown far more precious than that.

Gamers typically welcome a healthy challenge.

But this can be a fickle standard to meet as everyone has their own level of difficulty they enjoy.

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Serving as a gatherer, errand runner, or messenger between two or more NPCs is the worst.

Especially chain quests that have you running from place to place and possibly back and forth a few times.

Monotonous drawn-out quests get boring quickly.

Triple-A Games

Of course, completionists will disagree.

However, there are good and bad completion quests.

On the other hand, quests like finding all the feathers inAssassin’s Creed 2unlock an exclusive cutscene.

The Witcher 3

But the general consensus is lore, lore, and more lore.

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