Let’s tentatively call these games Pretty-Em-Ups.

Fans of Persona 5 wont want to miss this one.

The level doesn’t exist to be explored; it exists to shuttle you from objective to objective.

Clair Obscur Gustave with Persona style background

It’s the endpoint of the pursuit of graphics as an end in itself.

The only thing they have to offer is nice scenery.

And you could play the levels in each subsection in whatever order you want.

Link from Tears of the Kingdom and Luffy from One Piece Odyssey layered over a portion of the Great Sky Islands from TOTK.

I can see that (one) piece of treasure, its like five feet away.

Can I just grab that real fast?

No, remember to come back after like ten hours?

A collage image with Gustave and Sciel and other characters from Clair Obscur: Expedition 33 in the background.

It’s certainly very pretty and story-focused, a hallmark of pretty-em-ups.

Paths twist and double back.

You might need to go up through a tunnel in a mountain, or down along a low path.

Collage image of God of War Ragnarok, Clair Obscur: Expedition 33, and The Callisto Protocol.

Clair Obscur has an incredibly specific world, and its opening makes you eager to explore it.

Sandfall Interactive has cooked up something genre-defining.

god-of-war-ragnarok-8.jpg

Credits: Santa Monica Studio

Triple-A Games

Clair Obscur: Expedition 33