It was only slightly less debauched than it sounds.

Wilton Regan has appeared in over 60 video games, but shell always be Dragon Ages Inquisitor to me.

Nominated twice, it went on to win the Game Beyond Entertainment BAFTA.

Alix Wilton Regan against a backdrop of the Inquisitor from Dragon Age: Inquisition.

As the executive producer, Wilton Regan tells me that winning was a huge honour.

How do you process all of that as a young person?

For me, it was exactly the right award at the right moment, at the right time.

Nicolas Doucet Astro Bot Interview

To see his reaction when he won, it was beautiful.

He was really shocked, says Wilton Regan.

Wilton Regan respects BAFTA as an institution because it understands how important the video game industry is.

Close Up of Sciel from Clair Obscur Expedition 33.

For film, television, and video games, it has been going for 21 years.

But it is an established, respected industry standard that holds a lot of clout.

[BAFTA] understands that games are commercially hugely valuable to the entertainment industry.

Alix Wilton Regan and images from Tales of Kenzera.

BAFTA also understands the value of good storytelling.

When you think about good storytelling, video games are arguably the most immersive art form you could access.

We’re a tiny island and we have some of the best actors working in video games.

Zau facing the camera with his powers in Tales Of Kenzera: Zau.

We have some of the best writers.

We have some of the best studios.

I believe that video games deserve their place in the sun.

Samantha Traynor in Mass Effect 3.

Yeah, because she’s been through hell and back.

She is a bit angry and upset about things.

Do you want to change that?

All companions in Dragon Age: Origins standing together.

Fortunately, that executive was swiftly shut down.

I need to ask you not to do that, she says with a smile.

I was like, good on you, powerful male ally with a voice.

Dragon Age The Veilguard screenshot of the Inquisitor smiling past the camera.

If you want to get the best from your actors, you’ve got to build up their confidence.

The growth has been slow, but ultimately, worthwhile.

It’s a big ship, and it takes a long time to steer.

Solas in concept art for Dragon Age: Dreadwolf, now called The Veilguard.

The fans understand that value because they understand the emotional connection to the actors.

They weren’t trying to shut me down.

Shes quick to add that actors can only make that magic off the back of a brilliant script.

Alix Wilton Regan.

It starts with the script.

It is a collaboration.

You do not make a video game in a vacuum.

The inquisitor sat in a chair in Dragon Age Inquisition.

Everyone is of equal weight and equal importance, and I just want people to be treated like so.

We used to be told absolutely sweet f*ck all about the storylines.

However, in terms of how much detail she knows, sometimes that comes down to her personal choice.

Sag Aftra members holding picket signs next to Paramount Pictures studios

Intimacy coordinators have been around for years on film and TV.

Consent over recording these big sexualized scenes, not everyone’s going to be comfortable with that.

Is that what we really want for the world?

Triple-A Games

Surely we want to protect human creativity, which is fundamentally a human experience.

No other animal on this planet is as creative or as dynamic as humans.

I hate the idea of a company being able to exploit my voice, my artistry, my work.

I think it’s really scary.

In a post-MeToo world, that’s not just grossly unfair, it’s also bizarrely archaic.

or Grenade incoming!.

I appreciate that it would move development time a lot quicker.

I have no issue with that.

The Importance Of SAG-AFTRA And Equity

Mostly, its the lack of transparency from companies thats terrifying.

Companies are saying, Oh, but we’d never use it to hurt people.

Well, if you wouldn’t, sign a contract saying so.

Why you would want to treat your artists like that, I have no idea.

It feels like everything is moving at such a fast pace.

Yet it feels like the industrys ability to tackle these issues isnt moving at the same pace.

Don’t sh*t all over the little people actually making the games.

I couldnt have said it better myself.

Will 2025 be the year that makes a real dent in moving forward in the right direction?