From growing your own ingredients to intuiting the needs of customers, it’s a game about learning slowly.

Boredom can be a wonderful luxury."

Here’s a few tips to keep the game moving with pace.

Alta enjoys a cup of tea in front of the fireplace in Wanderstop

It’s a good way to start each season.

The second big consideration is cups.

Finding more will make management less hectic so you’ll want to explore a bit.

Wanderstop Helped Me Realize I Have a Problem

Tea leaves don’t give seeds but can still be moved with pots.

The clearing will change as you progress.

At least one cup for a customer and one for Alta.

Alta sits in Wanderstop’s Gazebo and takes in the scenary.

A third cup for Boro if you want to get all of the bonus dialogue.

These aren’t recorded in your journal so you may struggle to recreate them.

Keep this in mind when trying to both taste new drinks and match customer requests at the same time.

Wanderstop’s Pluffin enclosure is filled with small flightless birds.

Start with any ingredients you haven’t tasted before.

Mushroom circlesdon’t add new combinations but augment existing ones.

Boro will ask you to manage the picture frames or plant pots.

Wanderstop’s mysterious shrine is where Alta can advance the seasons.

What is a cosy game for?

Altra admires a painting that has survived the changing of seasons in Wanderstop.

A small amount of tea overflows the rim of a cup in Wanderstop.

The waterfall dishwasher in Wanderstop, with a conveyer belt of cups.

Alta experiments with a mushroom circle in Wanderstop.

Alta operates the bellows for Wanderstop’s elaborate brewing stand.

Boro opines about the dangers of focusing on productivity in Wanderstop.

Boro and Alta from Wanderstop.

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Wanderstop