you could set her Turret to take the initial contact and hold angles.
The Alarmbot can be placed either in Art or Mid Doors to deal with mid-pushes.
Great places to put Killjoy’s turret are facing the choke points on B Main and A Main.
9Chamber (Sentinel)
Another great option for a sentinel on Pearl is Chamber.
On Pearl, his kit works effectively in identifying where enemies could possibly be hiding.
His Recon Bolt can be fired onto the different walls on either B and A to scout the sites.
The fact that it can stick to high surfaces makes it a very powerful ability for this map.
Learn how to throw those tracking devices in Pearl.
Though short-ranged, Dizzy can blind enemies or at least signal when one is holding a particular angle.
It will allow players to safely peek Main on either site.
Thrash also works well for attackers pushing A, but its especially useful when retaking sites as Defenders.
4Jett (Duelist)
Jett is the best duelist option when it comes to the map Pearl.
3Iso (Duelist)
For a second duelist option, Iso makes a great pick.
He can also make entering either site easier when combining his abilities with a dive agent.
Yoru especially works well with his flash.
The same can be said for enemies in A Dugout.
Isos Kill Contract works even better, clearing out those areas entirely.
The same abilities can be used to clear B Screen or Hall effectively.
2Yoru
Yoru works well on Pearl when paired with an agent that can synergize with his abilities.
Dominate matches as Yoru with this handy guide.
The most significant advantage of having Astra on your team is her ultimate ability Cosmic Divide.
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