Growing up in Slovenia in the ’80s and ’90s, games weren’t easily available for purchase.
Somehow, Gregorcic’s father got his hands on classic titles like Police Quest and Space Quest.
Those parser-based games required the player to actually punch in in commands for their on-screen avatars to follow.
“One of the games my dad brought me was Leisure Suit Larry,” Gregorcic says.
So, very formative."
In Elroy and the Aliens, you’re able to expect to do the traditional point-and-click activities.
You click around the screen to make your character, fledgling rocket engineer Elroy, walk around his house.
Now you might fuel up your rocket.
And there are plenty of colorful characters to chat up.
Elroy’s other neighbor is a hair salon.
It’s about testing to see how much signposting players will tolerate and how little they can handle.
“Dialogue would be 20 lines, but you cut it to ten lines.
I think that’s much more powerful.”
This week’s ID@Xbox Showcase was filling with upcoming independent bangers.
These lines aren’t the point of the game.
I’m willing to trust that Motiviti will deliver on that main plot because the characterization feels so specific.
Elroy and the Aliens is out on Steam today.