As a result, PvP in New World is still very, very good.
Quite possibly the best of any MMO on the market.
There are multiple ways to fight your enemies in New World.
Players flag-up for PvP to get an experience boost and a gathering boost.
Once theyre flagged, you and anyone else who is flagged can fight anywhere in the open-world.
And so chaos ensued.
The battle between the three of us raged for the next 15 minutes.
It was pretty unlikely that Id be able to kill either of them.
During a brief lull in the fight, I mounted up and put some distance between us.
I gave them both a salute and went on my way.
Guild warfare, however, has been amazing.
Early on, my faction was able to declare war on Everfall.
The war was a tense, closely-fought thing.
In one last desperate push we all charged through the main gate into the centre of the fort.
In a huge ball, we set up around the capture point.
Compared to a game like Throne And Liberty, New World really offers more individual agency during fights.
In Throne,you are either part of a zerg, or you arent.
Its all about macro plays, like tanks moving together, people casting AoEs at the same time.
Its this sort of thing that I wish New World did more of.
More open-world guild-versus-guild events would be excellent.
I would love to see New World lean just slightly more into its PvP.
More events for players of different levels, new battle maps, and maybe some different guild-v-guild gamemodes.
Even in its current state, though, the PvP is extremely fun.
The OG squad might finally be back after six years.