The next Fable game is reportedly going to be aWitcher-like.
Related:The Witcher 3 Makes Even The Most Boring Tasks Exciting
Let me explain.
The Witcher 3 lets you create your own stories.
Youll never guess what I stumbled upon in the woods on the way to Novigrad/Undvik/a particularly interesting sword?
And it does this by forcing you to explore.
Every mechanic encourages you to go somewhere else.
Avellachs portal can wait.
The Witcher 3s portals are important, too.
This is the perfect solution to getting across The Continent for a couple of reasons.
However, youre still able to fast travel.
Fast travel helps the world feel manageable, but signposts make it feel real.
Take Assassins Creed Valhalla, for example.
You explore a monastery, you synchronise, you fast travel back.
You happen across far fewer interesting events between key points of Assassins Creed Valhalla, you just… travel.
So fast travelling becomes the default option, and the word feels stale as a result.
Skyrim, which admittedly preceded The Witcher 3, allows players to pay for fast travel to new cities.
Open worlds need to understand The Witcher, not just mimic it.
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