From the outset, the Baron is far cry from morally upright.

As a first introduction, his men terrorize one of Velen’s many villages while Geralt looked for Hendrik.

You will have no choice but to oblige.

Geralt and the Bloody Baron look towards the viewer as they stare at a monster out of shot.

Geralt asks tosee the family’s roomsto begin his investigation, something that the Baron begrudgingly obliges.

He brings Geralt to his bedroom to begin searching for clues.

Geralt is not so easily fooled.Use Witcher Sensesto find three clues inside the bedroom.

Geralt crosses his arms and gives a bemused glare to a man just barely out of shot inside a manor.

Broken Candlestick

There is a broken candlestick on the table,missing a part.

Vase of Flowers

The Baron hasprepared a vase of flowersfor his wife’s return.

Geralt notes that it is fresh.

A close up of Geralt taking a painting off a wall inside a dark room.

You will need tointeract with the discolored part of the wallto continue the quest.

Geralt will notice that a nearby painting,highlighted in Witcher Senses,matches the section’s dimensions.

He moves it to discover ahole in the wall, going into a cupboard.

A screenshot of the game, showing a broken candlestick glowing red with a prompt to investigate floating above it.

There is awooden talismanat the end of the trail.

Bring it back to the Baron.

He will suggestlooking for the Pellar,a wise man that Anna had likely visited.

A screenshot of the game, with a vase full of flowers highlighted in red with an interact prompt showing.

With that, Geralt has a lead to follow.

Use Axii

You will need to haveDelusion at level twoto use this option.

It willdefuse the situation,allowing Geralt to speak to the Pellar without further trouble.

A screenshot showing a large section of a wall glowing red with an interaction prompt on it.

Attempt To Bribe Them

Geralt canattempt to bribe the men.It will not work.

Kill Them

A gang of thugs is no match for a witcher.

Geralt can simply choose tokill the lot of them,removing the immediate threat.

A screenshow showing a painting glowing red with an interaction prompt.

The Pellar had foreseen Geralt’s arrival and was waiting for the witcher.

This starts the questA Princess in Distress,a short break from this overarching storyline.

With the goat returned, the Pellar conducts the ritual.

A screenshow showing the end of a path created by a trail of alcohol

Geralt returns to Crow’s Perch toconfront the Baronandfind the botchling.

Crow’s Perch Aflame

Geralt gets back just in time to see Crow’s Perch on fire.

With the fire sorted out, Geralt turns his attention to the Baron.

Geralt stands outside a house, surrounded by a gang of heavily armed bandits.

The witcher is furious enough to start the conversation by waterboarding the warlord in front of his men.

You will need todefeat the Baron in a fistfightto continue the quest.

Geralt willdie if he loses the brawl.

A screenshot of a conversation that lets the player choose between saving a man trapped in a burning stable in the background or ignoring his plight.

You will get to choosewhen Geralt encounters it.

Killing The Botchling

The botching is a sight causing sore eyes.

Geralt can kill it andbring its blood to the Pellarto find the women.

Geralt sends the Bloody Baron crashing to the ground with a burning building in the background.

The decision you make here will have astrong effect onhow the rest of the quest plays out.

While individually weak, the wraithscome in numbers.They will try tooverwhelm youin a difficult battle.

Specter Oilwill also work on them.

A monster resembling an overgrown infant crawls across the ground on a dark night.

With the ritual complete,Dea becomes a Lubberkin, a benign and helpful spirit.

Geralt asks her tohelp him find Anna and Tamara.She floats off, leaving you to follow along.

Dea brings Geralt to a fisherman’s hut, where the branching paths converge.

A screenshot of the two options that the player is confronted with during the Witcher 3 quest Family Matters.

It is covered further below.

It relies on the following attacks.

Melee Attacks

It will use its claws toshred Geralt,dealing heavy damage through rapid strikes.

Geralt battles a pair of wraiths at night while the Baron struggles to hold the botchling steady.

Summoning Wraiths

While not deliberate, the botchling will summon wraiths into the fight.

They willattack Geralt,diving in to harass the witcher, and providing a distraction for the botchling.

Grow Spikes

It willgrow spikes like an Alghoulafter taking enough damage.

A larger, snarling monster screams at the camera, having once been a Botchling.

Youmust use Axii on itto lower the spikes as soon as possible because itregenerates health when in this state.

Of course, you will beattacked by wraithsduring the ritual because it would be too easy otherwise.

The Pellar will go through a series of visions before the ritual is completed.

An old man kneels towards the sky as a pair of arcane runes form to his sides while he conducts a ritual.

Depending on how youhandled the other main quests,you might be able tocomplete the quest immediately.

You will have tocomplete a different storylineto discover Anna’s fate.

You would be missing out on a large part of one of the game’s best quests, however.

Geralt talks to a man living in a modest shack at night.

Telling the Baron that you aremeeting Tamarawill make this part of the quest more interesting.

Next:The Witcher 3: Complete Guide And Walkthrough

A young woman with short hair wearing witch hunter armor talks to Geralt inside an Oxenfurt home.

Geralt stands with his arms crossed on a balcony while watching the Bloody Baron ride away, out of shot.

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The Witcher 3