I just didnt expect aLord of the Ringsgame to be so much like Fortnite.
The only feasible use for these ramps and floors is to build towers for yourself in combat situations.
Well, its all my party of adventurers could think of, anyway.
Swing your weapon at your opponent, and again, and again, and again.
They might swing theirs in return.
An unavoidable mouse-clicking exercise is mining, which is at the centre of the survival gameplay loop.
Mine stone to build equipment, use the equipment to turn ore (mined too) into ingots.
Make ingots into actually useful things like hammers and axes and shields.
Mine more materials to use your hammer to repair mighty bellows and progress further.
Then venture onwards, ever onwards, into the depths of Moria.
Moria itself is beautifully rendered, with locations extrapolated from the most fleeting mentions in Tolkiens work.
In many ways, Return to Moria feels the exact opposite ofShadow of Mordor.
However, the gameplay loop isnt engaging and the game drags for it.
But these moments are too few and far between, and the lore can only take you so far.
As a space to hang out with fantasy-minded friends, Return to Moria is a nice jaunt.
I just wish there was something more to do than swing this damn pickaxe at another damn wall.