Druids, surprisingly, have a reasonably broad definition.
Most of the druids we find are in role-playing games.
They can be playable characters, allies, or NPCs with whom you occasionally interact.
They can even be enemies from time to time, which really messes with their forest-friend vibe.
Theres nothing like bothering a cranky hermit in the middle of the forest becauseyou need better potions.
Halsin, ofBaldurs Gate 3, makes his introduction as a great big bear imprisoned in the goblin stronghold.
Hes one of the few people in the game who (seemingly, kind of) knows whats happening.
Despite her intimidating ability to manipulate the elements, Merrills amiable personality sets her apart from her predecessors.
Where Valena (from Dragon Age: Awakening) and Morrigan are cold or uncaring, Merrill is warm.
Even Anders, the most pro-mage person in the world, is wary of her.
Found in Skellige, he was once Ciris grandmothers advisor before the fall of Cintra.
Now, he serves the same function for the rulers of Skellige.
Deeply knowledgeable about magic and the forest, Ermion is a crucial player in The Witcher 3.
Its through his collection of magical artifacts that you could locate Ciri.
In The Witcher, druids are magical but function more as spiritual guidance, rather than full-on wizards.
Like the druids of ancient Celtic cultures, they serve political functions more than anything else.
He will help you fight in Kaer Morhen, if you ask.
Instead, she leads you to her mother, Flemeth, another forest witch of unspeakable power.
She can manipulate the elements to her will and lives by no code but her own.
Shes not a nice person, not initially.
But what can we say?
We love her to bits, even when shes being terrible.
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