As a result, it’s far from being the perfect port on the Switch.
It shows how far we handheld consoles have come from the days of the first 8-bit Game Boy.
Apart from that, who would say no to the opportunity of getting to playThe Witcher IIIon the go?
You certainly wouldn’t be able to do that on a PC or a PlayStation.
The resolution is the first compromise victim here.
This makes the dock mode (TV) forSwitcherquite poor so you’re better off not using that.
Image via Slash Gear
Everything from the bogs of Velen to the tattered shingle-roofs on Novigrad is present and even traversable.
It’s a complete package and you’re not missing anything by going Switcher.
For the most part, however, the Nintendo equipment can maintain 30 FPS.
Downgrading the resolution certainly helped andSwitcherwas brought down to a humble yet still large 32 gigabytes (GB).
That’s a whopping total of 80GB.
5Downgrades: Audio
Okay, we take the “programming magic” statement back.
Turns out, the developers had to cut down on some of the more space-consuming files ofThe Witcher III.
As it is,The Witcher IIIrelies heavily on audio since it’s a dialogue-heavy game.
It might be hard to notice, but the audio downgrade is there alright.
Doing this does help shave down some heavy gigabytes of data, though.
The Switch, undiscounted, runs for only $300, so that’s only $360 for everything.
Meanwhile, the PS4 Pro undiscounted goes as high as $400.
Xbox One is a little more expensive.
High-end PCs and gaming laptops are the most expensive of the bunch in terms of hardware and electricity consumption.
Frame rates during such moments will usually spike down and go back to normal.
This has much to do with the Switch’s limited hardware and a slower processor.
1Downgrades: Graphical Quality
Last but not least in the list of downgradesSwitcherundertook is the graphical quality.
Thankfully,The Witcher IIIhas a lot more to offer than visuals.
NEXT:10 Hilarious Ways The Witcher’s Economy Makes No Sense