Most video game adaptations will need stars and directors with vision to break out.
Last year, the publisher released its Until Dawn remake for PS5 and PC.
The remake doesn’t seem to have sold especially well, either.
If that math is correct, it would mean that Until Dawn on Steam has sold under 20,000 copies.
On PS5,it debuted with fewer players than Concord.
So, why is Sony trying to make Until Dawn happen?
Well, there are a few reasons.
The original game was a surprise hit, and the formula doesnt seem that complicated.
Even when the games are well-received, like The Quarry, they arent sales behemoths.
It’s not Until Dawn, but it’s probably about the games it spawned.
Until Dawn Is Deceptively Easy To Adapt
But Until Dawn seems like it should be easily replicable.
Take a beloved horror sub-genre, add a great cast, profit.
The problem is that itsdeceptivelyeasy to adapt.
Until Dawn is basically an eight-to-ten hour movie already.
It stars well-known actors like Rami Malek and Hayden Panettierre.
Its playing into 90s slasher tropes.
Itseemsthat turning it into a movie should be easy.
But Until Dawn hit the same iceberg that many video game adaptations will hit.
Until Dawn is a great game, but its a greatgame not a great movie.
Not even Frank Stone.