That hub world requires some exploration in each of the levels as well to find keys.
Let’s dive right in.
So let’s find the best way of getting one in both Acts.
Doom Morph is the name of the game here, so you better practice your precision releases.
While in Doom Morph, the Morph Balls in the air allow you to grapple onto them.
If you hold this until the end, Shadow will swing off them with a small amount of momentum.
If you release it earlier though,he will launch himself in the direction of the tentacle.
Use this to your advantage to reach higher areas by releasing when handing below the Morph Ball.
There are many sections with Doom Morph where you have to swim through corruption.
This will let you skip the lower area entirely.
Feel free to use Chaos Control to stop the moving platforms from shifting beneath you.
With that, you have Act 1 complete.
While this won’t stop them hurting you, it should make navigating around them simpler.
These are used to open Collection Boxes in White Space, Shadow’s hub space.
Here’s where to find them all in Chaos Island.
They’re in tricky locations, so here are their exact locations.
Here’s where they’re all hidden.
And with the final key in your possession, you havecompleted everything that can be donein Chaos Island.
These Sonic characters need their own games already.