Looking to make expert-level maps in Project Sigil?
Here’s everything it’s crucial that you know to make your Dungeons & Dragons maps stand out.
Each has strengths and weaknesses, making the decision tricky.
Here’s a direct comparison of notable features to help you choose the best one for your table.
It turns your standard D&D sessions into somewhat of a video game.
Maps stick to aclassic 2D grid.
Fans who appreciate physical battle mats will enjoy this system.
Overall, Sigil is your go-to if you want more immersion.
Sigil and Maps both effortlessly pull yourexisting characters, spells, items, and purchased adventuresdirectly into your sessions.
You’ll be a cartographer of chaos.
However, Sigil takes advantage of D&D Beyonds resources with full 3D visuals and elements.
Maps, by contrast, keeps everything organized in a familiar 2D view, makingcontent easy to accessand manage.
Sunless Citadel by Wizards of the Coast
Maps, meanwhile, provides straightforward customization like adjustable grids, token placement, and quick sketches.
Its perfect for quickly setting up basic encounters without hassle.
If detailed visuals and creative control matter most to you, Sigil is easily your top choice.
If reliability and smooth gameplayare your priority, Maps is clearly the safer bet.
On the other hand, Maps runsdirectly in your browserthrough the D&D Beyond website.
No downloads or installations needed.
If your gaming group uses a variety of devices, Maps is the clear winner here forcross-platform play.
Requires compatible hardware and is currently limited to Windows PCs.Maps is for groups who want accessible and reliable2D VTT.
Its internet tool-based, so is compatible across a wide range of devices.