In steps Schedule 1.
Along with the number of Steam reviews, people are estimating around 2 million copies sold.
For the solo developer, under the name TVGS, this must be a dream come true.
Weve seen indie games pop off in the past, but this is an extraordinary level of virality.
How exactly has Schedule 1 become so popular?
Its Good, And Its Viral
Schedule 1 is just a good game.
Its not too flashy, and its not too complicated.
The world oozes style, and you dont need a ridiculously powerful PC to play it.
- as you first enter the grimy setting of Hyland Point.
Then its just you and a small pile of cash and the world as your oyster.
But there are loads of good games released all the time.
What about Schedule 1 has catapulted it up the charts?
Its all about virality.
Free promotion for your game.
You have to do absolutely nothing: just let your work speak for itself.
The proof is in the pudding.
Or in this case, the drugs.
Schedule 1 has a bunch of dumb interactions with drugs that take a little bit of experimentation to find.
For example, some mixes will turn customers green or make their heads explode.
Or, you could bonk a customer over the head and then incinerate their body for cash.
The game is also just a little janky, which means there are fun but not game-breaking bugs.
All this makes goodcontent.
Every time I think weve seen the peak, the game gets even more players.
The future is bright for Schedule 1.
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