“They didn’t know what they were building.
They didn’t have any real direction.
It couldn’t last.
And so, who’s going to fund them for the next game after that disaster?”
A former Volition community manager, Tyrin Stevenson, lateralleged that it sold 1.7 million copies.
However, due to its reported $100 million budget, 1.7 million sales simply didn’t cut it.
“It would be nice in an ideal world for everyone to have a job,” Karch said.
The days of throwing money at games other than maybe the GTAs of the world is over.
This business needs to mature.
If it doesn’t, the whole business is in trouble.
Unfortunately, that means layoffs."
Your Rating
Your comment has not been saved