A live-service game is a live-service game, regardless of how cool FBC: Firebreak looks.
What could possibly go wrong?
Threat Level refers to the combat difficulty and the reward youll earn.
Higher threat levels will introduce more Hiss, different types of enemies, and fewer resources among other things.
Clearance Level determines how many zones youll have to clear to complete the job, too.
Other systems will be familiar to fans of the co-op shooter genre.
There are sort of like classes, and theres some pretty interesting ones.
Theres also a perk system that will let you further customize your playstyle.
Youll unlock new perks as you complete more jobs.
I know weve heard it all before, but Remedy has earned the benefit of the doubt.
The real question is whether a paid online co-op game can succeed in todays market.