Besides, the main content is just as strange.
And thats just the beginning of a wacky but utterly loveable roster of mascots.
If I could buy the fictional mascot merch that appears in-game, I would.
I stan for the mascots.
These mascots dont work for free; you have to negotiate pay rates and other benefits.
Even once you hire them, you must keep them happy so they earn you the big bucks.
The more mascots you hire and job opportunities you unlock, the more your agency grows.
But its not just about building a business, nor about rebuilding Kaso-Machi.
At the heart of Promise Mascot Agency is a riddle wrapped in an enigma wrapped in a fuzzy costume.
Money, Money, Money
The business management sim gameplay is only half the game.
But I underestimated the sim gameplay.
With cash running out, it was time to get serious.
But my near-death experience made me appreciate the game all the more.
As you upgrade the town and re-open businesses, the island begins to flourish.
You have to embrace that the driving is a little janky, its part of the charm.
The truck is a ragdoll, all too easy to lose control of.
Its Mike Miller!
you could also remove the mascot help timer in the parameters to give yourself more wiggle room.
I love UFO machines, but I need a break from them after playing this.
Had I business simmed smarter from the get-go, it wouldnt have been as bad.
I doubt Ill be the only one to fall foul of not being able to plan wisely.
You dont arrive at Kaso-Machi as a shrewd businessman, but itll certainly turn you into one.
My only real gripe was pop up messages.
Helpful, and avoidable really.
I love the world, the characters, and I especially love Pinky, my new idol.
I have been left wanting more, but not because it didnt deliver enough.
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Played on PC.