Moodles are the main way to understand how your character is feeling moment-to-moment inProject Zomboid.

The resolution has been upgraded since the previous update, and new moodles have been added as well.

Every Moodle In Project Zomboid Build 42

And what they mean.

Survivor standing on a car surrounded by survivors with floating Project Zomboid moodles for stressed, sick, cold, and zombified.

you’re free to check how much Boredom is reduced by items via the item menu.

Hunger

Hunger is one of the basic needs in Project Zomboid.

Your character needs to eat to survive.

Player swinging a bat in Project Zomboid.

There are different types of Hunger moodle, fromStarvingall the way up toFull To Bursting.

you’ve got the option to monitor your character’s Hunger level and keep them fed with snacks.

Highly calorific foods likeButterandIce Creamcan be used for quick buffs to your weight.

A photo of a woman in a Project Zomboid house.

Panic can be reduced by usingBeta Blockers, drinkingAlcohol, or by sleeping.

Over time, your character will slowly become more accustomed to zombies, therefore reducing how quickly they panic.

Thirst

Thirst determines how much water your character currently needs.

Mood_Bored

Being thirsty reduces your character’s carrying weight, induces general weakness, and can lead to eventual death.

Thirst can be easily combatted by keeping a bottle of fresh water in your inventory.

Your character will automatically sip from the bottle.

Status_Hunger

The water must be fresh water, however.

Other consumables, like soda and beer, also reduce Thirst.

Drunk

Drink too much bourbon?

Mood_Panicked

Your character is drunk.

Drinking has nofixper se, but it does wear off over time.

Sadness

Like the other moodles,there are increasing levels of sadness.

Status_Thirst

As your character becomes moreUnhappy, your character will become slower at moving items around their inventory.

Not a massive hindrance, but best dealt with.

you’re able to reduce Stress bydrinking alcoholor byreading books and magazines.

Mood_Drunk

If you’re aSmoker, you may need to smoke a cig.

Encumbrance

Your character will becomeencumberedif you carry too much in your inventory.

Encumbrance can be reduced withbiggerandbetter bags, as well as morestrength/carry weight.

Mood_Sad

This is directly impacted by your character’sFitnesslevel.

As this moodle becomes worse, your movement speed and combat ability are slowly decreased.

Bleeding

This moodle tells you that your character has suffered an open wound.

Mood_Stressed

it’s possible for you to usealcohol and painkillersto reduce your overall Pain level.

Pain inflicted by exercise fatigue will wear out over time.

Severe injuries will impact your character’s health bar.

Status_HeavyLoad

Fail to fix them withbandages, tweezers and disinfectant(if required), and your character may perish.

This will cause your character to cough and sneeze.

you’re free to’t remedy a zombie infection.

Status_DifficultyBreathing

you could dry yourself by using atowelor by sitting close to a source of heat.

Hypothermia and Hyperthermia

These moodles represent whether your character istoo hot, ortoo cold.

This is Project Zomboid.

Status_Bleeding

It’s a story about how you die.

Zombiefied

More than dead.

Time to start again.

Mood_Pained

Get ready to test your survival skills bugs and all!

Status_InjuredMajor

Mood_Ill

Mood_Nauseous

Status_Wet

Status_Windchill

Status_TemperatureLow

Status_TemperatureHot

Mood_Dead

Mood_Zombified

Live-Service Games

Project Zomboid