Two things can be true at once.

On the one hand, graphics don’t matter.

On the other hand,Pokemon Legends: Z-Alooks terrible.

Chikorita on an orange background with hearts around it

With Legends: Z-A,Pokemonis still struggling becauseGame Freakdoesn’t seem to be making a choice at all.

Gen 2’s queen is coming back for her crown.

But, graphically impressive games (obviously) look great, too.

Image of Shiny Nymble from Pokemon with the Pokemon Go map as the background.

I’m not immune to marveling at a vista inRed Dead Redemption 2.

I can’t help but gawk at a flashyFinal Fantasyboss fight.

I stop and stareat the detail of the jungle in Avatar: Frontiers of Pandora.

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They’re different experiences, and they’re aiming for different targets.

At first, I was willing to extend a little leeway.

But I don’t think it’s hyperbolic to say that Legends Z-A looks like a GameCube game.

Collage image with Bunnelby, Floette, and Scatterbug in the world of Pokemon Legends: Z-A.

Sure, there are more polygons.

But,look at the grass at 0:17-18.

That isn’t a requirement of putting a game on Switch.

Pokemon Legends ZA Starters

Link doesn’t move like that.

Mario doesn’t move like that either.

The world of Pokemon is filled with vibrant, colorful, larger-than-life characters.

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But by sticking to this art style, the series is failing to bring them to life.

Other Pokemon media has found a look.

And the older handheld Pokemon games and spin-offs pulled off more evocative stuff with more constraints.

Pokemon Legends: Z-A

I can only hope that after Z-A the studio gets some time to aim a little higher.

Pokemon