We love water parks!
What Is Sandbox Mode?
Planet Coaster 2’s sandbox mode is far more than just a free for all building tool.
You’ll choose fromone of four biomes,and then further customize the experience from there.
When you’ve chosen your setting, you’ll be given alarge area of free spacein your chosen biome.
What Are The Biomes?
There arefour biomesin total:tropical, temperate, Mediterranean, and Taiga.
Each one has itsown unique terrain and landscaping.
The weather patterns also appear to vary slightly, withless rain in the hotter biomes.
Your park rating can make or break the business!
you could hover over most menu options to get details in a tooltip.
This is time-consuming, but can be useful to double-check anything you are unsure about.
Park configs
The park configs are simple and coverpower and maintenance options,including servicing and breakdowns.
Setting
Description
Effect
Power Supply
Decides if rides or facilities need power infrastructure.
This option eliminates the need for power generators and distributors if turned off.
Ride / Facility Condition
Determines if rides and facilities deteriorate over time.
Rides and facilities stay in perfect condition and won’t break down if this is turned off.
If this is turned off, rides and facilities will begin to deteriorate again immediately after a service.
Breakdowns
A ride or facility will have a higher chance of breaking down the more deteriorated it is.
When this is turned off, rides and facilities will never break down, regardless of condition.
Guest parameters
The guest parameters aremore complexbut can have more effect on your game.
They cover bothnumbers and the needs of visitors.
Limit Guest Capacity
Limits the guest capacity.
It has a range of 0 - 6000.
This limits the number of daily guests.
It resets each day.
A lower number reduces crowds but also profits.
Guest Moods
Guests change mood, based on their park experience.
Guests' moods will directly affect your park reputation and rating, for better and worse.
If this is off, their mood stays steady and your rating and reputation are unaffected by guest experience.
Guest Preferences
Guests will enter the park with unique wishes to visit specific rides or shops.
If you’ve got the option to fulfill these random desires, guests' moods will improve.
If this is off, guest’s mood is unaffected by ride key in.
Hunger Need
Guests will get hungry over time.
If hunger is high and food unavailable, they will leave.
double-check you have plenty of food stalls available if you enable guest hunger.
double-check you have a vegan food stall if you want guests' mood to be high.
Hunger Multiplier
Adjust how often guests get hungry.
Thirst Need
Guests will require drinks since they will get thirsty over time.
Thirst Multiplier
Changing this increases or reduces how often guests want to drink.
Again, this is the same as food.
More thirst needs more drink shops or vending machines to prevent guests leaving.
Toilet Need
If this is enabled guests will need toilet facilities to be available.
The more guests eat and/or drink, the more often they will need the toilet.
Toilet Multiplier
Changes the frequency of toilet visits.
Nausea
Enables guests to feel nauseous after rides.
Vomit
If enabled, guests will vomit when nausea is high.
If this is enabled, confirm you have enough janitors.
Litter
If this is enabled, guests will drop litter.
If you have litter enabled, then place a lot of bins, especially near shops.
Otherwise, little will cover the park and negatively affect guests.
You’ll also need janitors to empty them.
Facility Negative Effects
When enabled, guests will have a negative reaction to staff and utility buildings.
When turned off, guests do not burn and also no longer make ride choices based on the weather.
Sunburn
Changes if guests can get sunburned.
Sunburn Multiplier
Adjust how often sunburn happens.
Well, that’s one way to make a profit from suncream sales.
Many of theseoptions link together,and you will see some options grayed out at times.
For example, you cannot turn on sunburn without also turning on other weather effects.
Flat Ride controls
This tab is simple.
Turning this off means they don’t need power to run.
Theextended track limitsoption is something we recommendleaving off,at least until yougain more experience building.
Staffmorale is increased by good pay and frequent breaks.
Staff will get tired by default and if this is enabled they willneed a staff roomand to take breaks.
If this is turned on, double-check you haveextra staff to cover the breaks.
Staff quitting is the final option here, and you candecide if they are allowed to leave,ever.
The final water park setting isif lifeguards are required to keep pools safe.Turning this off meansno more drowning guests.
Player Cash
Determines if you have a finite amount of money.
If this is turned off, then you will have infinite money at all times.
Player Cash (Amount)
This allows you to specify a monetary amount you start with.
Chose from 50,000 up to 100,000 on a sliding scale.
Reset Cash
Return your cash balance to the amount specified under Player Cash.
An instant escape from bankruptcy, turn this on to reset your cash amount.
Research Tree
Decide if you want to use the research tree system.
Reset Research Tree
This setting resets your research progress.
If you make a mistake, you’re able to reset your research and select again.
Guest Refunds
Guests may ask for refunds.
Guest Refund Multiplier
Changes how much guests are refunded.
Demolishing Refund Multiplier
This changes how much of the cost you will be refunded.
The slider here goes from 0% - 100%.
No, you cannot profit from your mistakes.
Loans
This changes if loans are available.
Resolve Active Loans
This cancels all existing loans.
Get a fresh start by canceling all your existing loans, fee free.
Ready to build the park of your dreams?