Instead of fulfilling all Intelligence-themed builds, the Witch now encompasses most summoning and glass cannon playstyles.
Their choice of Ascendancy subclassesthe Bloodmage and the Infernalistis what really gives this class its niche.
Any class can use any skill and weapon in PoE2.
Your class only determines your starting location on the passive tree and available Ascendancy options.
Did you invest in the wrong passive skill point in Path of Exile 2?
Here, you’ve got the option to learn how to refund these points to allocate them elsewhere.
Bloodmage
Notables
Sanguimancy
Grants Skill: Life Remnants.
Skills gain a base Life cost equal to base Mana cost.
Life Remnants restore Life and can overflow up to 2x your max HP.
VitalitySiphon
10% of all Spell damage is leeched as Life.
Open Sores
Your Curses have infinite duration.
Blood Barbs
Gain 10% of damage as extra Physical Damage.
Elemental damage also contributes to Bleed magnitude.
Gore Spike
Gain +1% increased critical damage per 40 Life.
Sunderthe Flesh
All spells have 15% base critical chance.
Crimson Power
Gain Energy Shield from equipped body armor as extra maximum Life.
you’ve got the option to pick these Remnants up to restore a portion of your HP.
If your Life pool is full, you’ll overheal up to twice your maximum Life.
This makes Bloodmage an incredibly tanky spec for spellcasters and caster/melee hybrid builds.
Wait To Use Sanguimancy
The HP drain tied to Sanguimancy arguably makes it a downgrade for leveling.
Once you could grabVitalitySiphon, Sanguimancy’s HP drain should be negligible.
Pair Grasping Wounds with some form of HP recovery to mitigate the DoT effect.
Recoup pairs exceptionally well with this passive.
Infernalist
Altered Flesh
20% of Cold and Lightning damage is taken as Fire damage.
20% of Physical damage is taken as Chaos damage.
Beidat’s Gaze
Reserve 25% of your Life.
+1 maximum Mana per 6 maximum Life.
Beidat’s Will
Reserves 25% of your Life.
+1 maximum Spirit per 25 maximum Life.
Beidat’s Hand
+1 maximum Energy Shield per 8 maximum Life.
Mastered Darkness
While in Demon Form, you cannot exceed 10 Demonflare stacks.
Pyromantic Pact
Replaces Mana with Infernal Flame.
Gain Infernal Flame as you cast spells.
At max Infernal Flame, take your max HP and ES as Fire damage.
With > 70% Infernal Flame, you and nearby allies gain 20% of damage as Fire damage.
Loyal Hellhound
Grants skill: Summon Infernal Hound
Permanent minion that Ignites nearby targets.
20% of incoming hit damage is redirected to your Hellhound.
Multiplies your critical damage by 1.3x.
The Hellhound will also Ignite everything nearby, which could prove useful for triggering certain passives or skill gems.
Infernal Flare doesnotcount as Mana; it won’t trigger Mind Over Matter or similar effects.