Any unit with Provoked will attack the character that gave them that status, soit is a taunt.

We will recommend some good abilities to go with this later in the guide.

The last core ability isGiant Knuckle, which moves a unit to an adjacent tile, dealing three damage.

The splash art of Tarma when he performs a Special Action, with his sunglasses shining.

If you cant upgrade this Special Action, then make a run at use it to finish enemies.

Tarmas Special Actions

Some of the best Special Actions in the gamebelong to Tarma.

One Dodge gainedfor each target hit.

Marco telling Eri,

Slug Kick

3

1-1

Deals 5 damage.

Gives Escape to Tarma, which means that his Dodge wont reset next turn.

Final Crash

2-4

Moves to a selected square.

A screenshot showing the Overview window of Tarma.

Provokes enemiesthat were hit.

Killer Pose

5

Self

Deal 4 damage.

Adds the Dodge you have as damage.

A screenshot of the Skills window for Tarma.

If two units are killed, Tarma recovers the Dodge consumed.

Mimic

4

Gives Retaliation, which activates when attacked.

Theattacker receives damage as equal to its negated attackby your Dodge and Cover values.

a closeup of Marco when he activates a Special Action in Metal Slug Tactics.

High Five

Gives one Dodge.

Gives Escape(Dodge doesnt reset for one turn).

Giant Knuckle

3-6

Moves an adjacent unitto a tile within range.

A screenshot showing the four different loadouts that Tarma can use.

Bonus Action if kill.

Spotlight

Gives Spotlights to allies in range, which redirects any attack the allies receive to Tarma.

The original Metal Slug hero emphasizes teamwork in Metal Slug Tactics.

Tarma celebrating a victory in the Tombs, next to one dog mummy and one regular mummy.

Add a good old Shotgun to the mix and youre ready for some great damage.

Plus, this loadout comes withWild Ride as its starting Special Action, which is fantastic.

It’s like a square but it doesnt hit right behind you.

Tarma about to use his Core Ability and deal damage to many enemies at once.

It also ignores Cover and adds Flame when getting a frag.

you gotta complete one run with Tarma to unlock this loadout.

Basically, Tarmaattacks himself without hurting him, but dealing damage to the enemies in range.

Selecting a starting position for Tarma in a new mission.

The loadouts secondary weapon isa laser gun called Flatline, which is pretty good.

Itattacks all the enemies in a straight line within range.

Flatline also hurts allies that stand in the same line of attack!

From right to left; Marco, Eri, Fio, Tarma, Nadia, Trevor, Ralf, Clark, and Leona in Metal Slug Tactics.

A pretty powerful ability.

You cant activate Escape two times in a row with the same unit.

Every character in Metal Slug Tactics is a capable fighter, but some really outshine the others.

Triple-A Games

Metal Slug Tactics