If you better hit a target as hard as conceivably possible, he’s your man.
Hope you brought enough quarters.
With the right setup, he’ll be the focal point of your strategy.
Instead, he relies onfrequent Bonus Moves and Actionsto strike repeatedly and from multiple angles.
It leaves Ralf vulnerable, butin most cases it’s a guaranteed kill.
Using Burst attacks strategically is one of the best ways to get the most out of Ralf.
If the target dies, Ralf gets a Bonus Action.
Explosive Strike
7
Self
Deals 4 damage to all targets within 2 spaces of Ralf.
Ralf gains 1 Dodge for each target hit by Explosive Strike.
Enemies hit are inflicted withProvocationand must attack Ralf on their turn if possible.
This attack ignores Cover.
If the target dies, Ralf gains a Bonus Move.
Ralf and any allies that contribute to a Sync Attack from this action get a Bonus Move.
Overhead
2
1-3
Moves Ralf to an empty tile within range.
Ralf gains a Bonus Action.
Vulcan Punch
1
Deals 2 damage plus Burst, twice, to a single target within range.
Special Actions become cheaper and more effective as they level up over the course of a run.
That’s especially true of Vulcan Punch, which eventually adds more hits as well as damage.
Which is the best game in the series?
Warm-Up lets you save Dodge from one turn to the next, potentially pushing that Burst attack even higher.
TheAfterburn Riflehas the longest range out of Ralf’s weapons with an astonishing eight.
Save those coins for Rumi’s Shop between regions!
When in doubt, there’s always Dynamite Punch!