One of the most interesting features ofMemoriapolisis the factions.

Its a system that makes the game truly unique and essential to understand.

Your buildings arent just focused on production; you also have cultural ones.

Player uses a filter and checks faction settlement among districts in Memoriapolis

Think of cultural buildings as spreading a scent that attracts factions.

Of course, it would be too optimistic to expect different factions to coexist peacefully, right?

Factions belonging to various civilizations and ideologies are always ready to clash, creating tension.

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So, how will you handle the tension?

Memoriapolis is in early access and its content is subject to change.

Before doing so, youll need to familiarize yourself with a few terms and concepts.

Player is planning the build a structure and checks factions in Memoriapolis.

One key concept is attraction.

Areas with attraction naturally attract houses,forming districts.

The problem arises from your city layout and the limited space provided by the game.

Player checks the faction panel in Memoriapolis.

If neighboring districts are dominated by different factions, tension will occur.

If 20 percent or more of your city is locked in this way,you lose the game.

Increased Risk of Incidents

The likelihood ofincidents within the affected factions increases.

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Cultural Influence

Tensionslightly increases your cultural influence, though the impact is minimal.

This setup reduces the chances of factions from different cultures clashing, helping you avoid tension altogether.

When a new faction wishes to settle in your city, pay attention to the surrounding factions.

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Because maybe that rival nation is getting a little too big for their breeches.

Memoriapolis