This is the way of modern gaming discourse.
you might make hot women.
This may make a few people angry, somewhere.
But the truth is,no one really cares.
Mecha Break is getting positive previews from journalists, including TheGamer’s own.
Stellar Blade reviewed well.
I also recentlysang the praises of Dead or Alive for its anniversary, and named it myfavourite ninja gameever.
It’s people shadowboxing and declaring themselves the winner.
It’s the inverse of the ‘I’m playing chess while they’re playing checkers’ idea.
I’m glad Mecha Break is doing well because I’m generally glad when games do well.
I’ve checked out the character creator for Mecha Break, and it’s very involved.
I don’t like the use of near cartoonish physical proportions as a stand-in for any creativity or personality.
Not to mention one of those characters is a child.
People point to, say, Faye’s design inCowboy Bebop, which definitely leaned into objectification.
But even Faye haters see that she had an obvious personality.
She wasa person first and attractive second, even if it was a close race.
Mecha Break is already getting a lot of comparisons to Stellar Blade, and that makes sense.
It’s highly disingenuous and dangerous for gaming.
I’m glad Mecha Break is doing well.
The character models are a little cringe and reductive, but ultimately harmless.
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