Overall Tips On Solo Carrying
Solo carrying in a team game like Marvel Rivals is undoubtedly difficult.
There are too many variables and sometimes doing your absolute best isn’t enough.
One of the most essential tips to solo carry in this game isplaying around objectives.
It is very easy to get carried away in securing kills.
Another crucial tip to consider when trying to solo carry games is increasing andimproving communication.
However, you must not forget that flaming your team won’t simply make them perform better.
have a go at be a leader in-game and encourage your team even when things look down.
Finally,switch heroesif there is an imbalance.
If your team has already picked Duelists, go for a Vanguard or a Strategist.
Vantage Connection
Punisher can reach any height using a rope.
Culling Turret
Punisher can deploy a turretthat will deal massive damage
to enemies while blocking incoming projectiles.
Scourge Grenade
Punisher can throw a smoke grenade at enemies to blind them
while pushing himself backward.
Warrior’s Gaze
Punisher does not lose sight of his enemy even when they
run away.
How To Solo Carry As The Punisher
Punisher’s game plan is very simple.
All you do issit in the backlineand shoot at the enemies.
The reason why he is so good is becausehe can cover both long and short ranges.
His Adjucation and Culling Turret will help you deal with tanks that keep their shields up all the time.
You won’t have to rely on either your healer or your tanks to get anything done.
If things look rough, or you get surrounded, use your Scourge Grenade ability to run away.
Finally,Hawkeyeis a hard counter to Punisher as the former can simply one-shot the latter with his arrow.
Piercing Arrow
Hawkeye canshoot a powerful arrow and deal
damage to enemies.
Blast Arrow
Hawkeye can release three explosive arrows
towards enemies.
Hunter’s Sight
Hawkeye is able to trace the afterimageof enemies
and shoot at them to deal damage.
He doesn’t need
to shoot directly at the enemy in this state.
Crescent Slash
Hawkeye can unsheath his Katana and slash at enemies.
Hypersonic Arrow
Hawkeye can release a powerful arrow that can slow
enemies and knockdown airborne targets.
Ronin Slash
Hawkeye can unsheath his blade to deflect incoming projectiles.
Skyward Leap
Hawkeye can perform a double jump to reach elevated platforms.
Yourultimate is also exceptionally strongand is particularly good at taking down flying enemies.
There are two heroes who can do this effectively:Spider-Man and Psylocke.
Both of them are extremely mobile and its hard to aim at them no matter how good you are.
The amount of health gained increases when Venom’s
HP is critically low.
Frenzied Arrival
Venom can jump onto enemies from a high vantage
point and knock them up.
Cellular Corrosion
Venom can use his tentacles to grab onto enemies
and deal damage if they fail to flee.
Venom is one of those Vanguard units who candive into the enemy backline.
Finally, simply spam your Dark Predation to take them down.
One of the key points about Venom when it comes to solo carrying isusing your Symbiotic Resilience properly.
As long as you have this ability off cooldown, you cannot die.
Possible Counters For Venom
Magnetois arguably one of the most difficult heroes to play against as Venom.
In such a case, even your Symbiotic Resilience won’t help you.
Iron Valley
Magneto can throw magnetic rocks whose damage
increase depending on the distance of the throw.
Meteor M
Magneto can gather materials from the surrounding
to create a meteor that upon crashing deals massive
damage.
It can also suck in enemy projectiles for more
damage.
Metallic Curtain
Magneto creates a shield that can block all incoming attacks.
Metal Bulwark
Magneto can summon a shield around an ally.
When that
shield takes damage, Magneto gains Mag-Cannon charges.
The more stacks he has, the higher is
the damage.
Magnetic Descent
Magneto can control his descent from the sky.
Metallic Fusion
Magneto’s Greatsword is empowered by Scarlet Witch and he can
wield it to deal devastating damage.
This means enemies will always be at low health which will make it hard for them to engage.
However, what you oughta be careful about is the usage of your Bulwark abilities.
If enemies corner you due to poor positioning, they can easily shatter your shields and leave you vulnerable.
Spider-Power
Spider-Man can swing his fists to deal damage.
An enemy with Spider-Tracer takes extra damage.
Web-Cluster
Spider-Man can shoot a Web-Cluster and attach a
Spider-Tracer on an enemy.
Spectacular Spin
Spider-Man can launch Web-Cluster in multiple directions
and deal damage to enemies while stunning them as well.
Web Swing
Spider-Man can swing across the map covering large distances.
Get Over Here
Spider-Man can shoot a webbing and pull an enemy close to him.
If the enemy is marked by Spider-Tracer, Spider-Man will get launched
at them instead.
Amazing Combo
Spider-Man can launch an enemy and deal damage.
Enemy with
Spider-Tracer takes extra damage.
Thwip and Flip
Spider-Man can perform a double jump.
Passives
Spider-Sense
Spider-Man gets notified when enemies are nearby.
Wall Crawl
Spider-Man can crawl and run over walls, thereby covering difficult terrain
with ease.
Suit Expulsion
Spider-Man gains Symbiotic abilities from Venom and can deal damage
to enemies while knocking them up.
Extra-Web Fluid
Spider-Man can give Squirrel Girl a web bomb which she can throw at
enemies.
This is sometimes important when your other options are on cooldown.
Always remember,cooldown management is importantif you want to solo carry as Spider-Man.
ensure every time you press an ability, there’s a purpose to it instead of wasting it.
Life Energy Blast
Mantis shoots an energy thorn and regains a Life Orb on
landing a critical hit.
Abilties
Soul Resurgence
Mantisreleases energy around her where she provides healing overtime
to all allies along with movement boosts.
Any unit at full health gets the healing
converted to bonus HP.
Spore Slumber
Mantis can put an enemy to sleep.
Allied Inspiration
Mantis absorbs a Life Orb and grants damage boost to allies.
Natural Anger
Mantis absorbs a Life Orb and grants self damage boost.
Healing Flower
Mantis consumes Life Orbs and provides allies healing over time.
Nature’s Favor
Mantis automatically receives movement speed and healing over time when
she is not injured.
Nature’s Soul
Mantis receives rebirth when paired with Adam Warlock.
Firstly,she can deal very good damagewith her Life Energy Blast.
Her ultimate is also very powerful asthe bonus health can pretty muchnegate all kinds of burst attacks.
A hero likePunishercan shoot her down from a distance and kill her very quickly.
Joyful Splash
Jeff shoots a healing splash at enemies.
Aqua Burst
Jeff shoots powerful AoE projectiles at enemies
that deal damage upon impact.
Hide and Seek
Jeff can dive underground with only his fin visible and receive
healing during the duration.
Oblivious Cuteness
Jeff takes less damage from critical hits.
Frozen Spitball
Jeff’s abilities are powered up with Ice when paired alongside
Luna Snow.
New Friends
Jeff can ride over Groot’s shoulders and receive reduced damage
in return.
While his Joyful Splash ability is very good, his true value comes from theHealing Bubble skill.
These bubbles are like health packs that you could pretty much drop anywhere on the battlefield.
This allows your team to stay a lot longer on the objective, making it easier to win games.
This will help you to run away in case anyone tries to dive you.
Possible Counters For Jeff
The biggest counters to Jeff are enemies with high mobility.
Hela
Helais a medium-difficulty Duelist who can rain down destruction on enemies from the sky.
Nightsword Thorn
Hela throws Nightsword Thorns at enemies
and deals massive damage.
Goddess of Death
Hela rises to the sky and rains down destruction
at all enemies in view.
Astral Flock
Hela can transform into a Nastrond Crow and travel
long distances.
Soul Drainer
Hela throws a grenade that can suck in enemies
and stun them.
Piercing Night
Hela summon a group of Nightsword Thorns and
shoots all of them at a targeted enemy.
Team-Up Abilities
Queen of Hel
Hela grants bonus health to Loki and Thor when she scores
a kill.
If someone jumps at you,use yourAstral Flock ability to run awayto a safe location.
If they outperform you, there’s nothing you’re able to do but accept the loss.