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Duelists inMarvel Rivalsare tasked with dealing the bulk of the damage for the team.
Moon Knight also hasbetter-than-average mobility.
These darts deal good single-target damage, buttheir strength is in their multi-target possibilities.
Moon Knight’s Crescent Dartsbounce between any enemies in range, dealing the full damage to all of them.
It can even hit the same target more than once, if the trajectories line up correctly.
But possibly themost important aspect of these Crescent Dartscomes whenused in combination with his Ancient Ankhs.
Ancient Ankh
Moon Knight’sAncient Ankhswill, when thrown,pull enemies towards the center of its radius.
That is not, however, the main effect of the Ankh.
The Ankhneeds to be placed somewhere that enemies are going to be inside its radiuswith regularity.
At the same time, enemies can destroy the Ankh relatively easily.
So,it cannot be an easy priority targetfor them.
Luckily, the Ankh has awide radius.
TheAnkh can also be placed horizontally on a surface.
Moon Blade
Moon Bladeis, essentially, abigger and heavier-damage version of Moon Knight’s Crescent Darts.
It has a seven-second cooldown, so can be used semi-regularly.
It does not deal as much damage, and that’s exponentially more true the more enemies are nearby.
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Movement Abilities
Moon Knight hasthree different movement abilities:Rising Leap,Moonlight Hook, andNight Glider.
Moon Knight’s movement abilities still afford him options for escapability; that’s just their secondary purpose.
Primarily, they’re there so you might get a better position in which to deal damage.
This is going to help you place it somewhere with enemy density, and keep you from wasting it.
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