Use your healing and stacked kit to support your team while invisibly slipping out of danger with Invisible Woman.
While he is supposed to function as a Duelist on paper, Mister Fantastic can perform as apseudo-tank.
This is what makes him unique, and he opens up several opportunities when it comes to team building.
If he hits
a target, he can leap again.
Reflexive Rubber
Mister Fantastic can stretch his body and absorb incoming damage.
He can also reflect this damage back at the opponent.
Flexible Elongation
Mister Fantastic stretches his body and dashes onto a selected target.
He gains a shield while doing this and also deals damage to enemies.
His allies gain a shield during this interaction.
Distended Grip
Mister Fantastic and stretch his body, grab an enemy and pull them close
to him.
He can also select two enemies, entangle his hands around them
and then smash them while dealing damage.
Smashed enemies are
airborne.
Elastic Strength
Whenever Mister Fantastic uses an ability, he generates Elasticity, which further
enhances his attack power.
The Elasticity meter can be found in the middle of the screen.
Once it reaches 100, youactivate Elastic Strength.
While Elastic Strength or Reflexive Rubber is active, you’re free to’t use any other abilities.
However, you’ve got the option to leave the Elastic Strength mode anytime before it expires.
The most important part of Mister Fantastic’s kit isElastic Strength.
As you use abilities, you build up the Elastic meter until it reaches 100 and your passive procs.
The best way to use it is when your team is engaging with enemies.
It is importantnot to proc it randomlyas otherwise you’ll waste it and drain your meter.
Simply use your abilities occasionally and keep the meter around 85 to 90.
The moment your team engages, get it to 100 and jump in front of the enemy.
As soon as Elastic Strength expires, use yourReflexive Rubberability to once again become tanky with bonus health.
This will make the enemy players uncomfortable, and they’ll be afraid of approaching your team.
A little help from the healers and your backline will never be affected.
The best time to use it is when multipleenemies are grouped upbefore you.
This will allow you to get multiple jumps and also ensure that you don’t miss a hit.
If you miss all your slams, you get around two to three jumps at most.
This can be fixed by practicing for a while in the Practice Range.
What role will you play in Marvel Rivals?