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Mario Kartisn’t likeSuper Smash Bros.
The two franchises may both feature a cornucopia of Nintendo characters, but they’ve historically had different philosophies.
Given that the series started with just 12 in the original N64 game, that’s quite an increase.
2 Double 2 Dash.
More has been the answer because different was largely rejected.
Smash players want Smash, and they want Smash to feel like Smash.
The Karts They Are A-Changin'
In contrast, Mario Karthaschanged.
Mario Kart 64 took the series into true 3D.Mario Kart: Double Dash!
!added a second character in the kart, who focused solely on using items.
The GBA entry, Super Circuit, isn’t especially notable.
It’s mostly just a portable retread of the SNES original.
Mario KartDSadded online play for the first time.
Mario Kart Wii added motion controls, and was sold with the Wii Wheel accessory.
The 3DS entry Mario Kart 7 added gliding sections and underwater bits.
But, for over a decade now, the only Mario Kart game has been 8.
Mario Kart 9 will undoubtedly be bigger than any previous game.
It will likely introduce a bunch of new characters, too.
But bigger isn’t enough of a selling point, at least not for me.
Especially since the Switch 2’sbackward compatibilitymeans Mario Kart 8 Deluxe sales can continue unabated.
It doesn’t need to be fuel management, specifically.
Mario Kart 9 could introduce out-of-kart sections where you beat up other players, a laTony Hawk’s Underground.
It could give Mario a gun.
It could bring in other forms of racing, with snowboards or monster trucks.
I don’t care what it does.
I just want it to dosomething.
It’s time for a game that pairs up 2D and 3D Mario.