As this list will show, numerous artifact-centric commanders can interact with artifacts in different ways.
16Memnarch
The only thing worse than having your permanents destroyed or exiled is having them stolen.
Memnarch is a commander who allows you to repeatedly steal your opponent’s cards.
This means that Memnarch is capable of stealing anything, as long as you have the mana to invest.
Even lands can be controlled with Memnarch.
We’re just happy that getting such a combo in operating order is pretty mana intensive.
Art by Tyler Jacobson with background art by Tomasz Jedruszek
Even those that can allow you to take additional turns.
This is exemplified in the mono-blue Drake machine, Talrand, Sky Summoner.
Talrand creates a 2/2 flying Drake token every time its controller casts an instant or sorcery.
Coincidentally, Talrand happens to be in the mono-color that most often wants to cast instants and sorceries.
This synergizes in a powerful fashion with the litany of potent Merfolk lords that are legal in Commander.
Additionally, whenever Svyelun attacks, you could draw a card.
Art by Tyler Jacobson with background art by Tomasz Jedruszek