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Ramp spells are incredibly potent in the Commander format ofMagic: The Gathering.
Unsurprisingly, this is an area of Commander in which the green color excels.
Of the two, Burgeoning is arguably the better card.
If you’re playing a multiplayer game, that potentially quadruples your mana production.
Both are green sorceries that cost two mana and search your deck for a Forest to put in play.
This is a less important detail in mono-green Commander decks, but it’s still a perk nonetheless.
These are arguably the best ramp sorceries in Commander, bar none.
Since they only cost three mana, both spells can be played early in the game.
A good commander doesn’t need to be on the battlefield 24/7, after all.
However, its perks are too great to ignore.
Azusa allows you to play an additional two lands every turn.
It is an elemental enchantment creature with trample that has a power and toughness of 5/5.
In many cases, Nyxbloom Ancient hitting the field means that the game will be over soon.
This creature is incredibly potent and gives a green deck just about all the mana they could ever need.
It is also a great card to resolve before playing Genesis Wave.