Part Two ofLoco Motiveends on something of a cliffhanger.

After our investigations, we found these detective games to be the best.

If you do this, refill the paper cup with the water cooler.

The publishers in Loco Motive.

Place somepopcorn on the window sillunder the pigeon andwalk awayfrom it.

You’ll have to do this when the right-hand publisher has stood up to shoo away the pigeon.

The result will be a cup of paste.

A collage of images including a detective, a silhouette of a woman and an anthropomorphic frog

Pour the cup of paste into the board’s slot.

This will break the board, forcing the publishers to actually read the manuscripts placed in front of them.

Pick up themanuscripts found in the bin and the in-tray.

The publisher board in Loco Motive.

With all three manuscripts in your inventory, take apeek at the in-trayto get a closeup.

Success will secure you some progress, and you’ll end up on theReuss Express.

Before you leave the room,examine and steal some chilisfrom the chili plant that Mr. Liu brought.

Opening Dirk’s manuscript in Loco Motive.

You’ll also need topass a little quiz.

This isn’t enough to get backstage, however.

Head to the Sleeper Carriage tomeet Donny.

The Gudruns falling out of the bathroom in Loco Motive.

Talk to Donny more about Mr. Masson, and you’ll eventually get theRosebud recipe.

Surprise, surprise; now we know why Mr. Masson was drunk in the previous part!

You’ll also get astring of pearlsfrom this encounter.

The band in Loco Motive.

Unfortunately, Mr. Masson doesn’t want to drink before having hisfood.

Our next goal is obviously toshut down the kitchen- remember what state it was in during the previous parts?

Let’s make that happen.

Donny outside his room in Loco Motive.

The cooks mentioned they’d had a disastroushealth inspection- let’s be the health inspector.

To prepare, head to the Lounge Carriage andspeak to the kid here.

She’s playing with adetective kitthat includes an ‘official’ badge - that could be handy.

Herman and the bartender in Loco Motive.

Talking to the kid about getting the kit from her reveals that she’ll only trade for it.

The badge in the kit isn’t convincing enough yet, though.

Return toDonny’s quartersandtalk to him, asking him toforge the detective badge into something more convincing.

Making a fake novel in Loco Motive.

Afterwards, you’re able to enter the kitchen by pretending to be the health inspector.

How To Shut Down The Kitchen

As the health inspector, you have some havoc to wreak.

You’ll need to ruin each cook’s day systematically.

Pretending to be a health inspector in Loco Motive.

Masson will drop amagnetfrom his pocket -pick it up, and deliver it to Donny.

Donny will give you theforged entry list.

This will end the Part.

A cook on fire in Loco Motive.

Point and Click games are something of a classic, but some still hold their own today.

Here are some games that are still worth playing.

Masson drinking the rosebud in Loco Motive.

Switching the guest lists in Loco Motive.

The green room in Loco Motive.

Split Image of The Neverhood and Grim Fandango

Indie Games

Loco Motive