Luckily for him, a certain doctor is aboard the Reuss Express.
After our investigations, we found these detective games to be the best.
This Part may shed some light on the fateful night that leads to Lady Unterwald’s untimely demise.
Leave the secret society andhead to the Lobby Carriage, all the way to the right of the train.
You’ll notice that there’s asmudgethere, covering up the hand, that needs cleaning.
Nothing you have currently will work.
Leave the meeting room andhead to the Dining Carriage.
Pick up anapkinfrom the bar counter and then rummage through thebriefcaseleft underneath one of the dining tables.
You’ll find a bottle ofsurgical spirits.
The gesture is’a single finger being held out'.
Instead,head to the kitchenanduse your paper cup on the soup- the one you spiked with chilli earlier.
See where we’re heading with this?
With the cup of soup, head back to the meeting room andgive it to Mr. Masson.
Initiate another vote byspeaking to the society’s leader.
Leave the meeting room, and your next task will confront you immediately in the form of Arista Gudrun.
Use your butter on the hand creamyou acquired earlier to make a slippery mixture.
Then,use the slippery mixture on the knifeyou also ‘acquired’ earlier.
You’ll need towin a game of Knifey Stab Stabto get the reed.
Justplay the band for the reed, and they’ll automatically use your knife.
Return the fixed horn to Arista Gudrun, who is sitting just outside the backstage area.
Examine him, and you’ll get a close-up of his hand, which is holding something.
You’ll then receive your next orders - tolure Arthur out of his room and deliver some itemsto him.
Use yourtoy lockpick on the fuseboxthere anddisconnect the wiringto lure Arthur out of his room.
You’ll automatically slip inside his room.
Hang the blue suit upon the hanging hanger to progress.
A timeskip will lead you to the final puzzle of this Part.
Start by leaving the room and entering thebathroomto the right.
Now, make your way to the Sleeper Carriage andapproach the twinstrying to break into Herman’s room.
You’ll need another route inside.
Keep heading to theend of the train.
Let’s go Full Throttle - it’s time to Hit the Road.