This chapter is less puzzle focused and instead istiming and stealth orientated.
Throughout this chapter,you will have multiple run-ins with the Janitor.
Grab the door and pull it all the way open before entering the room.
There is a strange-looking desk in the middle of the room.
Run behind the desk.You will scare a Nome who will run back towards the room you came from.
It might be difficult to spot it because the room is quite dark.
Now To Break A Statue For Fun
Climb the toilet pot behind you.
Climb up onto the back of thetoilet potand then jump up to thebasin.
From here you will need to jump to thecupboard.
Climb to the top of the cupboard.
Getting The Key From The Desk
Jump back down to the cupboard.
Use the suitcase to climb, so you’re free to pull the lever down.
But this method is more time-consuming.
Pick up the key and go through the secret doorway to your right.
You will see the cut-out of the doorway in the wallpaper.
This should activate an elevator.
Quickly make your way to the next room.
You will see a piece of meat in a cage.Go into the cage and eat it.
Encountering The Janitor Again
Six will wake up in a cage.
Squeeze through thesmall gap in the doorto your immediate left.Light the lanternbefore going back through the small gap.
Pull it onto the dirt splatter for the most accurate position.
Climb the cage, so you’re free to jump and hold onto the handle.
Once the door closes when you have made it into the next room,climb it.
Once you reach the top,light the candle next to the bathtub.
There is asmall hole near the doorat the end of the room; go through that opening.
If this happens,crouch down and stay out of his reach.
Do not touch anything as he will hear you.
It will eventually stop running in the next room.Hug the Nomeand then jump into the hole behind it.
There are a total offour suitcases you oughta get onto make it out safely.
Quickly move to the next suitcase as this will give you a big head start.
The Janitor Does Not Know When To Quit
The next room should be uneventful.
Quickly make your way across until your reach the steps at the entrance of the room after.
Remember toslideunder any pipes in your path.
Go to the right side of the box and push it to the left of the screen.
Walk over to where the toy monkey is, and you will drop through the floor into the basement.
Once the Janitor runs into the room,sneak through the hole in the wall.
Crouch down and walk behind the dolls in the foreground,carefully avoiding knocking over any toys.
He will come back into the room.
Once you make it to the top, push the box blocking the hole and climb through.
Quickly run into the next room.
Immediately begin sprinting towards the screen as the Janitor will chase you again.
Go through the door to the left of your screen to escape him.
So Many Books, So Little Time…
You will enter a room filled with books.
Get your lighter out and walk to the back of the room.
Go back to the table and jump on top of it.
Climb the bookcase behind it until your reach the top.Light the candle herebefore jumping across to the piano.
When the piano swings closer to the bookcase on your left, jump across and climb it upwards.
This will unlock theSixs Song achievement.
When you drop back down, Six will knock down the building blocks, which will alert the Janitor.
You will be able to climb down to the ground from here.
Pick up the handle on the ground near the suitcase and place it near the door.
Go back and turn on the television by turning the white knobs.
Immediately run back to the entrance and pick up the handle.
Wait for the Janitor to come into the room.Once he enters, sneak out behind him.
Run underneath the bookcase by the table closest to you.
Insert the handle into the mechanism in the wooden pillar and turn it until the piano comes up.
Climb onto the cart and jump for the door handle.
Do not let go of the door handle until the door is fully open.
A door should open behind you.
Climb the cages again and go through the hole into the tunnel.This is the end of Chapter 2.
NEXT:Differences Between Little Nightmares 1 and 2