Double Exposure was asurprisingly controversial game, considering it tried to appeal directly to longtime fans like myself.

I dont necessarily agree with that.

Double Exposure was a retreading of the familiar.

Max Caulfield holds her hands up to use her powers in the key art for Life is Strange: Double Exposure. She’s surrounded by purple color in waves.

I found it profoundly moving, and was surprised that so many other fans didnt feel the same.

The controversial return of Max Caulfield selling poorly leaves plenty of questions about the franchise’s future.

I find the idea quite ridiculous, actually, but this isnt a definite thing.

maelle and gustave overlooking the monolith in clair obscur expedition 33.

A game focusing on Safiya could be very interesting, for example.

To be fair, the series pivoting away from Max wouldnt necessarily be a bad thing, either.

Representation in itself is not the important thing, but the fact that these groups are humanised.

Max Caulfield Sitting On Bench In Life Is Strange_ Double Exposure.

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Max reaching towards the camera in Life is Strange: Double Exposure.

via Square Enix

Safi angrily pointing in a snowy area in Life is Strange Double Exposure

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Life is Strange: Double Exposure