There are few things funnier than a guy being confidently wrong.

Even wild dogs are dunking on me.

A center for ants?"

King Arthur facing off against the Black Knight from Monty Python and the Holy Grail, with the Kingdom Come: Deliverance 2 UI at the bottom of the screen and the game’s world in the background.

He’s a nice guy who feels sad that his family was murdered and loves his dog.

But when someone asks Henry to explain something, he often stumbles into the same pot of comedy gold.

In a quest I recently started, Henry needs to track down saltpeter.

Henry from Kingdom Come: Deliverance 2 in Night City from Cyberpunk 2077.

She gets mad, the Cuman guy beats him up, and I laugh.

A Vividly Thick Dunce

This happens all the time.

Henry attempting to answer simple questions is funnier to me than any actual comedy game I’ve played.

Henry holding a gun from the Kingdom come deliverance 2 cinematic trailer.

He’s like if you were playing an amnesiac protagonist who had no reason not to remember things.

He’s just like that.

In fact, it’s making me wish that more RPGs used player choice in this way.

Henry of Skalitz from Kingdom Come: Deliverance 2 covered in blood and holding up a ketchup bottle.

We can often choose the nice dialogue or the mean dialogue, the good action or the evil action.

The Outer Worlds had stupid options, true, but Henry’s lines are much more specific.

They paint a vivid picture of a completely befuddled mind.

Henry tied to a post in Kingdom Come: Deliverance 2.

Much of this working comes down to Tom McKay’s performance.

The only problem is the answer is usually rubbish.

KCD2’s tactile design could work in other options, too.

Henry with Pebbles in Kingdom Come: Deliverance 2.

Triple-A Games

Kingdom Come: Deliverance 2