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This article contains spoilers for the opening hours of Kingdom Come: Deliverance 2.
If you’ve reached the open-world area, you’re safe to read on.
Kingdom Come: Deliverance 2lulls you into a false sense of security.
What kind of sandbox RPG is this?
Your buddy Hans Capon drills you on the basics of sword fighting.
You learn how to play dice.
Throughout this intro, you’re on a very tight leash.
Games should make divisive choices more often.
Suddenly, you’re free to go anywhere you want.
It’s overwhelming and you suddenly realize just how much you had come to rely on the rails.
MaybeBreath of the Wild?
But not necessarily in a good way.
The main quest seems so distant it almost feels impossible.
So, I poked around in Troskowitz, attempting to keep my Henry a good, upstanding boy.
Eventually, I gave up on doing things legit, and stole a horse.
Combat takes time to get to grips with.
How do I get a good sword and armor?
What do all these meters mean?
How do I make money without stealing?
How do I keep people from knowing I was the one behind thefts?
This is a game that expects you to learn through doing.
you might’t rely on the experience you have from other games.
In a lot of ways, KCD2 makes you start over from scratch the way Henry does.
Playing a game like this, one that tests you, is a different experience than playing anything else.
All the things you still don’t know how to do gnaw at you.
You stew on it.
It feels kinda bad, but it keeps bringing you back to the game.
I botched a potion the other day, and felt nervous about attempting alchemy again.
And you know what I walked away with?
But when a game asks more from you, it can give more in return.
I’ll keep playing Kingdom Come: Deliverance 2 for a hundred hours.
Mostly because Ill need that time to learn how to play it.