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The current era of gaming has a weird relationship with loot.
It feels like it creeps into every game at some point or another.
I find this jot down of incremental progression to be extremely boring and disruptive to the flow of gameplay.
Finding loot that increases damage to solo attackers by one percent does not feel exciting.
I cannot quantify how little of a damage boost is given when the multiplier is a single percentage.
I open it and groan when I discover its a new hood for Naoe.
Whats The Point Of Legendary Gear If Weve All Got It?
I understand the typical colors associated with loot.
Why have loot at all in a game if theres nothing to it?
Maybe thats the key to making the Assassins Creed franchise 1.2 percent more enjoyable.
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