Each chapter in It Takes Two offers creative obstacles and a unique way to overcome them.

Here’s our ranking of all the chapters in Hazelight Studios' Game-of-the-Year winning title.

Of course, it being Valentine’s Day may also have skewed our decision somewhat.

Screenshots From It Takes Two Game Play Showing The Snow Globe Level, Cutie The Elephant and Cody and May and Cody Completing The Dot-To-Dot Puzzle.

Enjoy your Cutie destruction!

May handles the head of a hammer, breaking everything in her path.

Cody can throw nails to jam gears, and even provide a path for his partner.

It Takes Two, Hidden Details Feature Image showing the Bug Spa, s bunch of clay pots, and Q the squirrel

In comparison to other featured chapters, though, the concept is fairly straightforward here.

It’s the tutorial, so we’ll let it off.

Turns out that’s all that was needed to repair a broken love; who knew?

A Screenshot From Split Screen Gameplay Of It Takes Two, May And Cody In The Shed.

She can shout to break obstacles and sing to raise records into the air and provide a way through.

Cody, on the other hand, has a cymbal that he uses like a frisbee.

Together, you could explore the inside of an old jukebox and the far reaches of musical heaven.

A Split Screen Screenshot Of It Takes Two Game Play Showing May and Cody In The Attic Level.

Here’s how long it’ll take you to finish It Takes Two, and a list of chapters.

This chapter features a lot of interesting concepts, but can also feel massively disjointed at times.

Once again, you must use these powers to solve puzzles.

Game screen from It Takes Two.

They come in handy when fighting a clockwork bull, especially as a clone can make a great decoy.

This chapter also wins points for being both fantastical and thematically coherent all the way through.

5The Garden

Green Thumb

This chapter, The Garden, is second-to-last in the game.

A Screen Shot From A Cut Scene In It Takes Two Showing Armed May and Cody In The Tree House Level.

Cody discovers that his greenhouse has been taken over by infection because he gave up on his passion.

After you finish the game, you might be wondering about a few things that remain unanswered.

He and May must combine both of their abilities to restore vitality to the garden.

A Screenshot From It Takes Two Showing May and Cody Within The Cuckoo Clock, Facing A Giant Clock Face.

The Garden level is carefully thought out and incredibly detailed, which makes it so enjoyable to play.

Take extra care when sneaking past the sleeping moles, as you don’t want to get caught.

There’s even an achievement tied to ‘em!

A Screenshot Of May and Cody From It Takes Two In The Garden Level.

4Snow Globe

The Snow Globe chapter has Cody and May utilizing magnets to traverse a majestic world.

The globe includes a fully explorable village, packed with life and minigames.

There are segments that feature ice skating, snowball fights, and underwater candy factories.

Lingering questions for It Takes Two featured image

At one point, it’s your mission to reunite a family of turtles, too.

The entire thing is soft and magical, and excitingly explorable.

This area’s aesthetic can leave you staring in awe.

A Screenshot From Game Play From It Takes Two Showing Characters May and Cody Running Up a Lighthouse

The puzzles also challenge you to think harder than ever.

You have to reinsert batteries to charge the final portal, leading to a battle with Moon Baboon.

You even get to fly his spaceship to nuke him from orbit after dealing enough damage to him.

A Screenshot From Split Screen Game Play of May and Cody In The Pillow Fort Section Of It Takes Two

Get ready to propel each other from canons and try your hand at being a trapeze artist.

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A Screenshot Of May and Cody Riding The Rails In It Takes Two’s Space Level.

A Screenshot Of May and Cody In It Takes Two Solving Puzzles To Gain Access To The Queen.

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It Takes Two