Each chapter in It Takes Two offers creative obstacles and a unique way to overcome them.
Here’s our ranking of all the chapters in Hazelight Studios' Game-of-the-Year winning title.
Of course, it being Valentine’s Day may also have skewed our decision somewhat.
Enjoy your Cutie destruction!
May handles the head of a hammer, breaking everything in her path.
Cody can throw nails to jam gears, and even provide a path for his partner.
In comparison to other featured chapters, though, the concept is fairly straightforward here.
It’s the tutorial, so we’ll let it off.
Turns out that’s all that was needed to repair a broken love; who knew?
She can shout to break obstacles and sing to raise records into the air and provide a way through.
Cody, on the other hand, has a cymbal that he uses like a frisbee.
Together, you could explore the inside of an old jukebox and the far reaches of musical heaven.
Here’s how long it’ll take you to finish It Takes Two, and a list of chapters.
This chapter features a lot of interesting concepts, but can also feel massively disjointed at times.
Once again, you must use these powers to solve puzzles.
They come in handy when fighting a clockwork bull, especially as a clone can make a great decoy.
This chapter also wins points for being both fantastical and thematically coherent all the way through.
5The Garden
Green Thumb
This chapter, The Garden, is second-to-last in the game.
Cody discovers that his greenhouse has been taken over by infection because he gave up on his passion.
After you finish the game, you might be wondering about a few things that remain unanswered.
He and May must combine both of their abilities to restore vitality to the garden.
The Garden level is carefully thought out and incredibly detailed, which makes it so enjoyable to play.
Take extra care when sneaking past the sleeping moles, as you don’t want to get caught.
There’s even an achievement tied to ‘em!
4Snow Globe
The Snow Globe chapter has Cody and May utilizing magnets to traverse a majestic world.
The globe includes a fully explorable village, packed with life and minigames.
There are segments that feature ice skating, snowball fights, and underwater candy factories.
At one point, it’s your mission to reunite a family of turtles, too.
The entire thing is soft and magical, and excitingly explorable.
This area’s aesthetic can leave you staring in awe.
The puzzles also challenge you to think harder than ever.
You have to reinsert batteries to charge the final portal, leading to a battle with Moon Baboon.
You even get to fly his spaceship to nuke him from orbit after dealing enough damage to him.
Get ready to propel each other from canons and try your hand at being a trapeze artist.
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