It’s almost like a train heist.
Then,use the air vent on the left to carry Momoup onto the pipes.
You cancollect two Dews of Inspirationhere, then shrink again and move under the gears.
Continue to follow the trail of blings as youcross the sunken Sword Courtyard.
There are two tunnels here.
Take the one on the left to find a Whimstar.
Take the path forward to progress further into the ruins.
Before floating across the chasm, checkunderneath the suspended gearfor two more Dews of Inspiration.
Once you’re across the water, carefullystart crossing the bridge.
Use the Shrinking Outfit to control Momo andgently ride the winds over to the ventilation tunnels.
Otherwise, Momo will be tossed into the water!
From there,plunge into the weakened floorboardto plummet into the room belowthe Sacred Corridor.
In these sacred halls, you’llfind a Whimstar in a cavern to the rightof the checkpoint.
you could reach it byusing the Shrinking Outfit and crawling through a small tunnelunderneath the checkpoint.
Hop along the crates in the corridor, thendrop to collect a Whimstarwhen you encounter a fan.
Be sure to use the Shrinking Outfit so Momo can float back to the top.
Continue across the chasm toenter the Forge Tower, the final challenge that awaits you.
There aretwo to the left of the checkpoint.
Use these to gain air, thencarefully drift to the wooden platformacross the way.
Continue in this way until you’re able to see a Whimstar in the alcove.
You’ll need toget enough altitude to catch itwhen you drift in, so carefully ride the fans.
see to it you land on this platform!
Doing so makes sure yourespawn here instead of at the start of the towerif you fall into the water.
Inside, you’ll have tofight off a handful of esselingsto free the Sacred Knight trapped within.
Afterward, the dungeon is complete and you’ll bereturned to the Wishing Woods.
Every game has an element of challenge.