Thats the great thing about it.
Sequels are being made for the sole purpose of continuing a series.
Its time to move on.
Rhiannon Bevan has waxed lyrical aboutDragon Age: Origins Alistair and how she fumbled him.
TheGamer’s staff are never beating the rizzless allegations, I suppose.
But at the same time, there are reasons not to want romance in an RPG.
Romances often dont make a game better in fact,they can detract from the overall experience.
To use an item, you open your inventory and press a button.
Its very much the same with romances: youre tallying up approval points.
You do and say the things that will most kindly that character, roleplay be damned.
You give them gifts they might like.
You know that if you do the right things, theyll want to date your character.
Its what theyre programmed to do.
Sure, you might get a deeper understanding of a character by doing these things.
They might reveal things about themselves you wouldnt have seen if you were just friends.
Explain this to me.
And, to be fair, romanceisntreally part of the game, per se.
Youre not trying to game the system and make them love you youre just getting to know them.
You cant look up a romance guide if you dont know theres a romance to begin with.
Is it a little misleading to say theres no romance in the game?
Sure, but its also not really a lie.
Thereisromance, just not a romance mechanic as we know it.
I think I like it better that way.
It might not be what players wanted, but it might have been what we needed.
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