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I picked up my3DSfor the first time in years, and it really hit me.
More specifically, I miss games created solely for handhelds.
But this isnt only the case for handheld adaptations of console games.
The DS was an especially incredible case study.
Meanwhile, you haveKonami, who fully supported the system with new Metal Gear Solid releases.
It was now possible to make a console game for a handheld.
The consoles killer app was anUnchartedgame!
Even Japan Studios output on the system was vastly scaled back compared to the PSP.
Playing The Binding of Isaac on a portable for the first time was a magical experience.
But I yearn for the days of big publishers releasing more bespoke gaming experiences necessitated by these weaker handhelds.
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