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Trust me, I know how annoying Im being with that headline.
How will you face the end when your time comes?
What Even Is A Soulslike Anymore?
Yes, my contemporaries have been guilty of overusingDark Soulscomparisons ever since it became the genre du jour.
Remnant: From the Ashes?
Ive heard Dont Starve is the Dark Souls of survival games and Blasphemous is the Dark Souls of Metroidvanias.
Or was that Salt and Sanctuary?
Does being hard make a game the Soulslike of its genre?
Is it about sharing similar mechanics, like campfires, perfectly timed dodges, and flasks?
The most obvious one is its campfire system, which are called checkpoints here.
When you visit a checkpoint, all of the enemies in the world respawn.
So far, so Dark Souls.
The similarities are even more obvious in combat.
These are difficult moves to time perfectly, but theyre essential to your survival.
Final Fantasy 7 Remake is real-time action with turn-based systems, while Expedition is turn-based action with real-time system.
I could go on and on listing similarities between Expedition 33 and Dark Souls.
It takes place in a fallen world inhabited by surreal and hostile creatures.
It has a focus on exploration with lots of optional mini-bosses to fight and gear to find.
If it wasnt a turn-based game, it would be a Soulslike through and through.
Expedition 33 does for turn-based RPGs what Dark Souls did for action RPGs.
Its almost coincidental that so many of Expedition 33s inventions feel Souls-y.
Its how the game reinvents the genre that makes it the Dark Souls of turn-based RPGs.
If you think about it, Dark Souls is really the Dark Souls of video games.
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