As a teenager with no media literacy, it was one of the coolest games Id ever played.
Back in 2010, video games had yet to enter theera of narrative prestigewe’re still in today.
Yet it still worked for me and millions of others, if the reception was any indication.
Our decisions mattered, an element of Quantic Dreams games I cant help but give them credit for.
The number of endings is still a sight to behold.
Yes, thats a thing that happens.
But in an infamous twist, it turns out he has been the killer the entire time.
None of this is ever explained.
The answer: a lot better than this.
David Cage, and, by proxy, Quantic Dream, are bad storytellers.
I hope its the former, since the last thing anybody wants is Heavy Rain in space.
Not just in triple-A blockbusters, but in far smaller indie projects and everything in between.
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